• Industry players look at IoE as a way to reduce waste and inefficiencies. As developers come up with new gadgets, we are reminded of the security lessons that should be learned from IoE attacks so far and what can be done about them.
  • IoE stretches human and machine interaction to a scale greater than before. As more gadgets and everyday objects gain pervasive network access, security and privacy strategies have to be front and center to prevent the consequences of data loss and theft.
  • IoE opens opportunities for both technology vendors and cybercriminals. The more that the former pushes connected devices to the market, the more the latter benefits as well. What will happen should security remain in the backseat during talks of IoE?
  • By the end of 2013, online banking malware, ransomware, malicious Android apps, and vulnerabilities stood out in the threat landscape. Questions arise as to how IoE will change this as threats advance towards smart devices.
  • The Consumer Electronics Show (CES) 2014 showcased exciting wearable devices that bring the perks of mobility and connectivity within reach. Lurking behind all these products, however, are privacy and security concerns that should be answered now.
  • As the Internet of Everything emerges as one of the biggest technology buzzwords in 2013, cybercriminals lay in wait for the next “killer app” that will let them into the vast information sourced from the new connected devices.
  • The number of networked devices could top 50 billion by 2020, but we’ve already seen wireless IP cameras and password-protected devices hacked. The arrival of IoE demands security updates that range from better passwords to better network infrastructure.
  • Millions of computers still have Windows XP and Java in them even as support has ended for both. People who choose to stay with these software, unsupported, form a large collective pool of unpatched vulnerabilities that might be one of the largest in history.
  • Gartner predicts a 30-fold increase in the use of IoE units from less than a billion in 2009 to 26 billion in 2020. This is due to the low cost of upgrading consumer products to adapt into IoE networks that could lead to connectivity as the standard.