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Talking to Kids About Free Apps, Advertising, and Their Personal Information

Talking to Kids About Free Apps, Advertising, and Their Personal Information

by Lynette Owens | Jul 6, 2021 | For Parents, For Teachers, Webinars

Talking to Kids About Free Apps, Advertising, and Our Personal Information The popularity of many of the apps that we use today is largely driven by the fact that they are free.   However, there is still a cost to us.  That cost is our personal information.  While we...
Supporting Children with Autism Through Safe and Healthy Technology Use

Supporting Children with Autism Through Safe and Healthy Technology Use

by Lynette Owens | May 11, 2021 | For Parents, For Teachers, Webinars

Over the past year, children have shifted to learning, engaging and social networking in a remote and virtual world. As a result, the use of technology and devices among all age groups is at an all-time high, including children with autism spectrum disorder (ASD). ASD...
Question Your Search: How Algorithms Perpetuate Inequality

Question Your Search: How Algorithms Perpetuate Inequality

by Lynette Owens | Mar 24, 2021 | For Parents, For Teachers

Question Your Search: How Algorithms Perpetuate Inequality Whether you know it or not, algorithms power many of the online services we rely upon, customizing the content we see based on our personal information, actions, and interactions online.  But these algorithms...
Lessons from the Matrix: Did we all take the blue pill in the end?

Lessons from the Matrix: Did we all take the blue pill in the end?

by Lynette Owens | Aug 28, 2019 | For Parents

It’s 20 years since cult movie The Matrix wowed cinema audiences around the world and unleashed a wave of speculation about the meaning of life and the nature of reality. At the heart of the plot was the conceit of the red and blue pill. Hero Neo, played by Keanu...
6 Ways to Keep Gaming Safe and Fun for Kids

6 Ways to Keep Gaming Safe and Fun for Kids

by Lynette Owens | Feb 8, 2019 | For Parents, For Teachers

by Lynette Owens Video games are valued to be US $179 billion market in 2022 with over 3.24 billion people in the world already playing them. Gaming is a giant in the entertainment industry, allowing many of us to while away hours playing them as a distraction, as a...
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  • Talking to Kids About Free Apps, Advertising, and Their Personal Information July 6, 2021

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