The gaming industry's popularity and market size make it an ideal target for cybercriminals who see it as an ideal platform for stealing user accounts, invading privacy, and spreading malware. If you play games, make sure you don't become a victim.
The inevitable rise of IoT homes is driving a market hungry for convenience and efficiency, but this trend is also bringing up serious concerns. Who is ultimately responsible for securing IoT homes: buyers or manufacturers? Read more
The sale of online gaming currencies, while not illegal, has been found to have cybercriminal ties. This research paper covers how cybercriminals use the profits from the trade of these virtual currencies to fund other attacks. Read more
While cybercriminals seem to be shying away from data theft to outright extortion as their main revenue source (cue in ransomware), stealing personal information and using or selling it for further cybercriminal acts is still a serious problem. Read more